Monday, September 29, 2008

Picture is a thousand words

The title is self explanatory; today, I made a college showing a few small projects Omegazion and I have been working on.

The sprites(And the swimming one) were done by yours truly, while all the flashy cool battle stuff was done by Omega ;o

Photobucket

Friday, September 26, 2008

Menu Idea!

Sorry for the delayed update! Again! This small update says a lot, this is the menu idea.

It's pretty cool, some things will be different in the final version; for example, "Sub Class" Will be an interesting feature. Each character will get 3 or 4 "subclasses", each with different specializations, and you can switch between them as you please(You'll grow attached to them and stop switching often later in the game).

Another unnamed feature will be Elegy Points, but I'll cover more on that later.

Enjoy! I will be updating tomorrow and Sunday to make up for my absenses this week.

Wednesday, September 24, 2008

I'm late!

It seems I didn't update yesterday! I'm really sorry, I've been REALLY busy! TheFlep and Nekomage are both on break, but we have two new members on the team!

TheFlep will probably be back in two weeks, though I'm not sure if Nekomage will be back for a good few months, but no problem, as schoolwork must come first.

Other than that, everything is good news :o

Jwagbot, is our third musician!(Second, depends how you view it)
And also, FlyingWeaselMan will be doing events for us!

I'd also like to mention that Omegas7 and Dragndude9 have both been contributing a lot to the project, Dragndude9 recently made sound effects for Mikome, while Omegas pretty much created Zelda-like dungeon events.

There is a surprise expected shortly before September ends(No Green Day reference intended), but I can't spoil.

(Hint hint : It's a demo)


The project is going excellent, the tilesets are finally complete, the intro is getting somewhere, and though not excellent, that's where you guys will come in, and voice your opinions. I'm sorry for adding no real update, but I promise that you won't be dissapointed by the demo, except for possibly the length.

Monday, September 22, 2008

Taka, the pimp.

Pay no mind to the naked bodies surrounding her, and the cutoff on top of it, but this is Taka, the other main..-main charater.

She's currently(as you can see) still being sprited, as is Mikome(In fact, her clothes had a revamp.)

Taka's clothing set is based on Black Mage Artifact Armor from Final Fantasy XI.

In fact, all the characters' clothing will be based on that game.

Tomorrow I'll give more information on Taka, as Mikome has been getting all the spotlight lately.

Thursday, September 18, 2008

Tribute to Omegazion

I couldn't post yesterday, but that will be made up now.

I'm going to show you a system created by our incredible scripter, Omegazion. The idea, and all.This is the introduction to the Orb system. As you can see, the menu says :
Attack
Manipulate
Orb Charge
Item(Will probably be taken out. Gasp.)

First, let's see what happens if you hit Orb Charge.

As you can see, there are now a few elemental icons where the MP bar should be.

That is your "MP" system. Every turn, you will gain a single elemental, OR instead of attacking, you can charge three random elements to cast spells with. Your elements will be saved for the next fight, so they don't reset after the fight ends.

That being said, none of Taka's spells will be usable in the field.

Let's see how spells work, and we'll hit Manipulate(Might be changed) :


Well, that is the introduction to Taka's system. It will get more complex as the game goes on, including Compounds, which are spells that cost multiple types of elements.(Test4 is an example)

Tuesday, September 16, 2008

Free Advertisements!

Mikome's sprite is nearing completion, though I will not post the final copy up. I will post all the front views of all the sprites, but not the full sheet, because as I said in the previous thread, Jade Elegy will probably be one of the first games in VX that will be 100% customized with resources.

Including Tilesets.

Because of this, I would like to show some of the games that are responsible for the inspiration and motivation of Jade.

http://www.rpgrevolution.com/forums/?showforum=82

Kailis - Created by Axerax of RRR, this game has been in production for 8 years. This game is a huge motivation because of the ideas of using completely custom material.

If Axe can prove it's possible to make such a game, then we will too! His game features unique fighting systems, story, and interesting graphics!


Most of you heard of Kailis, anyway. Here's one game that does not get enough spotlight.

http://www.rpgrevolution.com/forums/?showtopic=12291

Created by Ashivir, it's Lost Heaven. It's a brilliant game, still in progress, and has a 3-4 hour demo up, currently. A lot of the game are cutscenes, and don't expect something small, Ashivir is the god of eventing. His game is familiar with fighting to FFIX, and the story is unique.


Well, I'll post more inspirations every once in a while, but this won't be a common update, nor will it count as a daily update.

Boss Fight!

Today, I will release the two music you will commonly hear during boss encounters.

(You'd have to get permission from both TheFlep and Nekomage to use these sound files.)

http://www.mediafire.com/download.php?lodbhoznxxa Slash it!!!
By TheFlep, 100% original :)





http://www.mediafire.com/download.php?sbvn8768pe7 Avoidable Conflict
By Nekomage, inspired by An Enemy Appears by the world famous Nobou, from the Lost Odyssey soundtrack.



Expect to hear some more amazing music from these wonderful composers :)

I will not be releasing very much music, as I'd rather people play the game and experiance it for themselves, but hey, RPGs are defined by the boss music!(; ; Why did you gyp us, XenoSaga!)

Well, hopefully this short update is enough to keep you people content for the next day :)

Monday, September 15, 2008

Mikome,The Minstrel Mistress

Today, I will go a little bit more in depth on Mikome.

As of today, her sprite is almost complete. Mikome will be a harp-user, with the sole purpose of keeping the party alive. She will have a small variety of powerful healing spells, and a wide variety of enhancements to the party.

Her MP-replacement is not yet finalized, but will be soon.

Mikome is the protagonist of Jade Elegy. She is an extremely likable character, despite being the most unpopular girl in her school. Up until her arrival in Lennea, Mikome is the worst enemy of Taka, and vice versa. In Lennea, they must work together to return home.


Mikome uses the harp as her main weapon, and cannot buy new harps, due to storyline reasons.
But honestly, Mikome will never need a new weapon to become more effective, as long as you keep her spells up to date, and her traits refurbished. Though, I never mentioned those systems yet. Oh well, free update tomorrow.

Mikome is the complete first person of this game. This meaning, the game will NEVER leave her point of view. A bard-healer isn't something too common in games, so we of the Jade Elegy team are hoping highly for a unique system for her.

Yeah, small update tomorrow, but they'll get bigger.

Sunday, September 14, 2008

Screw the spriters, I have skill!

Like this one better?
I lied. Meet Mikome, the main character of Jade Elegy. She's not complete yet, but I just started spriting her today. This is what she currently looks like(Paint only so far, Photoshop is the next step).



I should also say sorry for not updating earlier, but I was too busy washing the cat.
Here is a bigger version of her.

Mikome is the least popular girl in her school, and when she and Taka(The most popular girl in school) gets teleported to another world, her guardian angel teaches her to fend for herself with her harp. After she learns how to use the harp, she looks like this.

I know, it's not very good, this is my first sprite.

All of the characters will be sprites, my next will be Taka, then I will probably work on Julian.

Either way, from here on in, I promise to update once every day, or at least once every two days.

Once her and Taka are done, I can probably get a teaser demo up, though I still do need to finish the tilesets. They're coming along decent so far, but I really don't like this new Photoshops interface.

The story is still incomplete, but I can promise you, this time, it is MUCH more original, and the plans for the battle system are going to be good news for FFX fans.

Well, I can't give too much away yet, I'll update again tomorrow.

Monday, September 8, 2008

The Protagonist!












Name: Kinome
Age: 16
Gender: Female
Nickname: Kiki
Hair: Blonde
Eyes: Blue
Height: Medium
Weight: Light
Glasses?: No
Occupation: Healer
Current Residence: Kuruer
Race/Nationality: Hume/???
Best Friend(s):Barik
Confidant(s): Wants to be closer to Barik.
Antagonist(s): N/A
Any significant deaths: N/A
How did she react: N/A
Most significant person in her childhood: Barik, her brother-figure.
Favorite Foods: Vegetarian
Favorite Beverages: She does not drink.
History : Kinomi is a subconscious girl, her parents abandoned her at a young age, and Barik's father, Shun adopted Kinome at
a young age. Shun alwas tried to get Kinome to act like a civilized young lady, and Barik as a gentleman, after Shun was killed
during a battle to protect Kinome, Barik had entered the military. Barik vowed revenge, but Kinome did not want to be alone.
Kinome signed the military behind Barik's back, and studied the arts of White Magic. She became a healer, and joined Barik's
platoon, which is where the story begins.





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Yeah, Kinome is the first character to be introduced. She will be the first character you control, and she is a healer class. She uses the standard MP system, but gets a handy Seal-system. Seals are spells that cripple the target completely, but they can only have one seal on.

They do simple things like, prevent evading, or drain health from the target, etc.

Her artwork is not currently finished, but a lot of Kinome's traits are actually based on myself.

No, Kinome is not a transgendered Kolid, if that's what you mean. I'm not a blondie. :P

But yeah, sorry for the late update today, I promise I'll do tomorrows extra-early :o

Enjoy~

Sunday, September 7, 2008

The Intro to the Song

Welcome to the Jade Elegy Blog! This will be daily updated to show the games progress.
Let's start off by introducing one of the characters of the game!


Courtesy of Omegazion, all project staff members will be get to make their very own custom character. And by custom, I mean custom.

You can create a fighting style idea, and whatever scripting it needs, Omegazion, the messiah of the project as I will call him, can use his 1337 h4xorz skills to bring the idea to life.

But back to the character.


This is Julian. He is a dark character, whose fighting style will include using his own health for his own abilities. His dark personality will remind you of Vincent from FF7, or Auron, from FF10.



Well, that's a nice small update for today. I shall be asking TheFlep and Nekomage if either of them have any character requests, and I'm really looking forward to that! :o

Next Update is going to include the pictures of the two planned World Maps, Aida(The Land); and Lennea(The Sky). Aida will be the FFT-style world map, but Lennea will be a little bit different. Lennea you will be able to view from the menu, but since none of the areas in Lennea will be connected, all the gateways to the Lennea-areas will be located in Aida.


Before I'm done, I'll put a little bit more info up.


Centria - The World-Trade center, it is a huge city of wealth. People come from all over to trade goods here.

Kuruer - The world military power, it is very popular here, and security is VERY high.

Tropa - The tropical city, where jobs and oppurtunity always exists, due to all the natural resources.

Teknos - The "Tokyo" city. They rely on machines and such, and alchemy. They are against Magic, completely.

Dortza - This country heavily resorts on Magic, and is against Technology, and is in a rival with Teknos, though Dortzaan's and Teknosines usually get along together well.



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Pink Waters - City that rebelled from Dortza after an incident of changing the water pink. Was formerly known as Daltza before said incident.
Krou - Pirate town, home to pirates
Horei - Wintery Medieval City; home to Dwarves
Kanbu - Swampy city; home to Geomes(Elves)